D&D 5e Treasure Generator - Generate Random Loot Instantly
💰 Free DM Tool

D&D 5e Treasure Generator

Generate random treasure hoards, individual loot, magic items, gems, art objects, and coins. Based on official DMG treasure tables — perfect for Dungeon Masters.

💰 Generate Treasure

Random Treasure Generator

Select CR range and type, then generate loot

Generating treasure...

About D&D 5e Treasure and Loot

Every slain dragon, every conquered dungeon, every outsmarted villain — it all leads to one glorious moment: the treasure reveal. In D&D 5e, treasure is more than just a reward; it's a storytelling tool, a character motivation, and a critical component of game balance. The Dungeon Master's Guide provides extensive treasure tables that help DMs distribute appropriate amounts of gold, gems, art objects, and magic items based on the challenge rating of the monsters players defeat.

Our D&D 5e Treasure Generator automates these tables, instantly generating realistic, balanced treasure hoards for any CR range. Whether you need a quick pile of coins from a goblin's pockets or an epic dragon's hoard glittering with magic items, this tool delivers. All loot is generated using the official DMG treasure tables, ensuring your players receive rewards that feel earned and appropriate for their level.

📖 Treasure Types in D&D 5e

The DMG defines two main types of treasure:

  • Individual Treasure: Small amounts of coins and minor items found on individual monsters. Rolled per monster defeated. Suitable for random encounters and minor enemies.
  • Treasure Hoards: Large caches of wealth guarded by bosses, dragons, or hidden in vaults. Contains significant coins, gems, art objects, and potentially magic items. These are the "big scores" that players remember.

📊 Treasure by Challenge Rating

The DMG organizes treasure into four CR tiers, each with dramatically different reward scales. Understanding these tiers helps DMs calibrate the economy of their world and ensure players feel appropriately rewarded without becoming absurdly wealthy too quickly.

CR Range Individual Loot (avg) Hoard Coins (avg) Magic Items (Hoard) Example Monster
CR 0-45-30 gp~200 gp1-2 uncommonGoblin, Owlbear
CR 5-1015-150 gp~4,000 gp1-3 uncommon, possible rareTroll, Young Dragon
CR 11-1675-750 gp~14,000 gp2+ rare, possible very rareBeholder, Adult Dragon
CR 17+175-1,750 gp~42,000 gp3+ very rare, possible legendaryLich, Ancient Dragon

🪙 Currency in D&D 5e

D&D uses a decimal currency system where each metal is worth 10 times the previous:

CoinAbbreviationValue (in cp)Equivalent
Copper Piececp1 cp
Silver Piecesp10 cp1/10 gp
Electrum Pieceep50 cp1/2 gp (rare)
Gold Piecegp100 cpStandard currency
Platinum Piecepp1,000 cp10 gp
💰 How Much is a Gold Piece Worth? A skilled laborer earns about 2 gp per day. A modest lifestyle costs 1 gp/day. A healing potion costs 50 gp. Plate armor costs 1,500 gp. This means even 100 gp is a significant amount — most commoners never see that much money in their lives.

💎 Gems and Art Objects

Treasure hoards often contain gems and art objects instead of (or in addition to) coins. These items are portable, interesting, and add flavor to treasure descriptions. Instead of "you find 500 gp," imagine "you find a small jade statuette of a coiled dragon with ruby eyes, worth 500 gp."

Common Gems (10-100 gp)

  • 10 gp: Azurite, Banded Agate, Blue Quartz, Hematite, Lapis Lazuli, Malachite, Obsidian, Turquoise
  • 50 gp: Bloodstone, Carnelian, Chalcedony, Chrysoprase, Citrine, Jasper, Moonstone, Onyx, Zircon
  • 100 gp: Amber, Amethyst, Chrysoberyl, Coral, Garnet, Jade, Jet, Pearl, Spinel, Tourmaline

Art Objects (25-7,500 gp)

  • 25 gp: Silver ewer, carved bone statuette, small gold bracelet
  • 250 gp: Gold ring set with bloodstones, ivory drinking horn, silk robe with gold embroidery
  • 750 gp: Silver chalice with moonstone inlay, gold harp, platinum ring with sapphire
  • 2,500 gp: Jeweled gold crown, platinum bracelet with emerald, jade game board with gold pieces
  • 7,500 gp: Adamantine armor fragment, jeweled scepter, solid gold idol

✨ Magic Items in Treasure

Magic items are the most exciting treasure. The DMG organizes them by rarity: Common, Uncommon, Rare, Very Rare, and Legendary. Higher CR hoards have better chances of containing more and rarer magic items. Consumable items (potions, scrolls) are more common than permanent items (weapons, armor, wondrous items).

RarityTypical PriceCR Range FoundExamples
Common50-100 gpAnyPotion of Healing, Spell Scroll (cantrip-1st)
Uncommon101-500 gpCR 1++1 Weapon, Bag of Holding, Cloak of Protection
Rare501-5,000 gpCR 5++2 Weapon, Flame Tongue, Ring of Spell Storing
Very Rare5,001-50,000 gpCR 11++3 Weapon, Staff of Power, Cloak of Invisibility
Legendary50,001+ gpCR 17+Holy Avenger, Robe of the Archmagi, Staff of the Magi

💡 Treasure Tips for Dungeon Masters

  1. Describe, don't just list. "A worn leather pouch containing 47 gold pieces and a bloodstained silver locket with a faded portrait inside" is infinitely more memorable than "47 gp, 1 trinket." Use treasure to tell stories.
  2. Don't give out too many magic items. D&D 5e is balanced around characters having few magic items. A party of four should find roughly one permanent magic item per character per tier of play (levels 1-4, 5-10, 11-16, 17-20).
  3. Consumables are your safety valve. Potions and scrolls are exciting but temporary. If you accidentally give out something too powerful, it's only used once. Err on the side of more consumables.
  4. Use our generator mid-session. When players unexpectedly defeat a monster and ask "What loot does it have?", our treasure generator gives you instant, balanced results. No more awkward pauses while you flip through the DMG!
  5. Adjust to your table. Some groups love tracking every copper piece. Others find accounting tedious. Adjust the level of detail to what your players enjoy.

❓ Frequently Asked Questions

❓ How does the treasure generator work?

Our generator uses the exact same tables and probabilities found in the Dungeon Master's Guide (Chapter 7: Treasure). We simulate the dice rolls defined in the DMG's Treasure Hoard and Individual Treasure tables, then display the results in a clean, readable format.

❓ Can I generate treasure for a specific monster?

Select the CR range that matches your monster. For example, an Adult Red Dragon (CR 17) uses the "CR 17+" treasure tables. The generator will produce appropriate treasure for that power level.

❓ What's the difference between a hoard and individual treasure?

Individual treasure is what you find on a typical monster — pocket change, a few coins, maybe a small gem. Treasure hoards are the big scores — dragon hoards, villain vaults, ancient treasure rooms. Hoards contain 10-100× more wealth and have a chance of magic items.

❓ Are magic items guaranteed?

No. The DMG tables give a probability of finding magic items in hoards — roughly 30-50% chance depending on CR. Our generator follows these probabilities. Use the "High Magic" option to double the chances if you're running a magic-rich campaign.

❓ Can I edit the results?

The results are generated randomly each time. If you don't like a result, just hit Generate again! You can also generate multiple results at once and pick your favorite. Use the Copy to Clipboard button to save results for your notes.

❓ Is this compatible with Roll20, Foundry, and other VTTs?

Yes! Generate treasure here, copy it, and paste it directly into your VTT's chat or handouts. It's plain text that works everywhere. Many DMs keep this page open on a second screen during sessions.

💰 Never Scramble for Loot Again!

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